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We are giving a couple examples below. To understand why, you must learn how slot machines work. Most of the players still think that they are made of cogs and wheels.
The spinning reels you are seeing are actually a piece of a computer code. The inside of a slot cabinet looks like a computer case. A computer software decides whether you have won or not.
You cannot manipulate such a system with a screwdriver — you cannot manipulate it at all. They were like mechanical watches and some casino worker manually winded them every couple of days.
These were the games that could be cheated: In fact, most of the slot cheats are made to work with that type of machines.
It was even possible to understand when a winning spin would happen — the cogs were making a weird sound when that was about to happen, especially if the machine was old.
Thing is, there are no mechanical slot machines anymore. In , all casinos switched to electro-mechanical games, which worked with electricity.
These were still using cogs and wheels, but they were much harder to cheat. All the wheels and cogs were gone, it has been only computer code from now on.
The symbols you see on the slot machine screen are not actually symbols. They are computer codes that have a numerical counterpart. Here is an example:.
Each time you spin the reel, the RNG software randomly generates a series of numbers. For example, if the RNG software generates a number between Basically, it works like this:.
All this happens in mere seconds. The results are really random, even the programmer of the RNG software cannot predict them.
Also, the software in slot machines often survives several generations of cabinets with just minor updates.
And why change something that has worked without problems for the last 15 years, right? Check out my technical analysis at the end of the article.
However, not all ways that have been previously used to "beat" slots are like that. There are numerous illegal ways in which slots have been cheated in the past.
That means that you might as well take an axe and smash the cabinet to get to the money storage area. From a legal standpoint, you would be doing pretty much the same thing.
Some of them occurred repeatedly, while others were a one-time operation. What all of them have in common is the fact that they only work with the physical slot machines you can find in land based casinos.
Online casinos are protected, as players need to be physically near a slot machine to manipulate it. Also, as casinos were being continuously defrauded, they started to implement further security measures and hardware updates that have made most of the frauds I will talk about impossible to pull off today.
Here are some of the ways slot machines have been cheated in the past. The first slot fraud I will mention is very simple. It includes fake coins or anything else slot machines register as a form of payment.
If you are able to manufacture something that the machine "thinks" is a coin, you can use it to make money.
Of course, you must be able to manufacture the coins for less than their nominal value. There is one famous example of a man who managed to use this technique very successfully.
Louis Colavecchio is an American casino counterfeiter also known as " The Coin ". He and his gang managed to fabricate considerable amounts of fake coins and casino tokens and use them to make money in the casinos of Atlantic City and Connecticut.
He was caught and later became quite famous, thanks to The History Channel, which made a documentary about him. If you ever played with a Yo-Yo, you know that it goes down and up when handled correctly.
Then it is pulled back out and used again and again. This technique is very similar to fake coins, but it eliminates the need for large-scale fake coin production.
With a coin on a string, pretty much everybody could try to defraud a casino. Of course, not everyone did, and not everyone who did was successful.
Slot machines started using a light sensor to register payments and figure out whether the coins were fake or real. A shaved coin was registered as a valid form of payment, but fell through the physical comparator that was used to measure the size of the entering coins.
The coin was therefore returned to the player and ready to be used again. If the slot machine required the coin to match the size requirements, another object was inserted into the machine with the shaved coin itself.
This object matched the size of the coin perfectly and stayed in the machine, while the shaved coin "fooled" the optical sensor and fell out of it.
The previously described ways to beat slots had something to do with how money was inserted into the machine. The next slot cheat, as well as a lot of the following ones, are different.
They affect the ways slots pay out money , more specifically coins. You have to think about the old type of slots that just paid out coins directly every time a player won something.
They had a mechanical coin counter which was used to count the coins exiting the machine to pay out just as much as the player had won.
In this cheat, a coat hanger or something similar in shape and form was pushed into the area alongside the coin counter, which affected its precision.
That meant that the slot kept paying out more than it was supposed to , which made playing more profitable in the long run. A top-bottom joint was a tool that consisted of two parts… you guessed it — the top and the bottom, more specifically a metal rod bent to form a circle the top and a long guitar string or some other thin wire the bottom.
The top-bottom joint is one of the most well-known tools used to defraud casinos. It was very popular in the 70s and 80s.
It took the term " emptying out a slot machine " to an entirely new level. The top part was then inserted into the coin slot, which completed the circuit and forced the machine to pay out all the coins it had inside.
Monkey paw was created by a legend of the art of cheating slot machines and casinos — Tommy Glenn Carmichael.
But to get to the monkey paw, we first have to go back to the top-bottom joint. So, when his friend Ray Ming introduced the top-bottom joint to him, he decided to try it out.
He had some success with it, but was later caught and sentenced to 5 years in prison, not only because of his cheating, but also because of his previous convictions.
Then he realized that the tool he had been using the top-bottom joint was already pretty well-known. He realized he had to figure out something new to succeed in the field of defrauding casinos.
He got himself a video poker machine and began experimenting. Carmichael managed to create a very simple yet functioning contraption.
He pulled it and got everything that was inside the machine. As slot machines became more technologically advanced and secure, they stopped using mechanical systems to count money.
They started using optical sensors, which made the majority of the aforementioned cheats obsolete. But Carmichael adapted to the change, and figured out a way to fool the new systems.
He made a small device that could "blind" the optical sensor, making it unable to detect how much money was inserted into the machine and how much was being paid out.
The piano wire method of cheating slots has nothing to do with inserting or paying out money. The piano wire was used to change the outcome of the game , which makes it a very unique form of cheating.
It dates back to , when slot machine reels were still mechanically operated. However, they were being filmed during the entire process, and were arrested later on.
Their success was short-lived, but they really managed to change the outcome of the game using only a piano wire. Dennis Nikrasch managed to do things differently.
He also bought a slot machine to "play" with at home. He ordered a load of these chips, reprogrammed them, got his hands on slot machine keys and replaced their chips.
And "just" like that, he managed to run a successful operation that made him rich. He was, of course, later arrested in , and died in Although this way of beating slots is not technically a cheat or a fraud, I decided to make it a part of this article.
Slots are programmed by people. And people make mistakes. A programming mistake can lead to a software glitch that can later knowingly or unknowingly be exploited by players.
And I could keep going. The point is that huge wins that happen due to a software glitch are pretty much never paid out. It might instead provide a player with a stream of smaller wins, or misinterpret the money inserted into the machine in a way that favors the player.
Instances of this kind can stay under the radar, and can be exploited by crafty players. You have to be extremely lucky to find this type of bug though.
And even if you managed to do it, you can never be sure that you will actually get to see the money. Disclaimer: the following technical analysis is just my speculation as to what engineers at Aristocrat could have done wrong, and how Alex could have exploited it.
Despite the fact that I took all information available at the time into account, the real exploit could have differed in minor or major details.
Could Aristocrat slot machine developers simply have used the default PRNG algorithm provided by the programming language they used?
Or could they have used the simplest PRNG which meets the requirement of uniformity? This default algorithm works and meets the criteria of uniformity of generated random numbers.
It might have met all the criteria programmers were working to in the requirements specification. The first step is to get to know the exact parameters of the algorithm parameters a, c and m.
This is the easy part, as these parameters are written in every slot machine. Alex just had to read the binary code from the cabinet memory and decompile it.
This is a task which any specialist in microelectronics can do if he is equipped with the proper tools.
With the decompilation, you can actually read the parameters of all PRNG algorithms — even the cryptographically secure ones. This means that just by knowing 3 random numbers you are able to calculate a, c, m parameters and easily predict the next numbers in the sequence.
He was able to observe the produced random numbers indirectly by watching the positions where the reels stopped in recorded spins.
The key point is that logic of a slot game is deterministic and programmed inside the cabinet. So it can be decompiled, reverse-engineered and simulated somewhere else.
The game logic usually takes a random number and uses some mathematical operations to determine where each reel should stop.
The slot machine reels usually have around 50 to symbols, three of which are displayed on the screen. If the game has 5 reels, then on average just one of million random numbers gives the exactly the same result as the one observed by a player.
In fact, the number of spins you need is proportional to the length of the initial random number. If a slot machine used random numbers which are 64 bits long, then simulating all of them would require too much computational power years on my laptop.
I found 2 things they could have done to help Alex:. If the slot developers decided to also use a bit random number seed, then there are just 4,,, possible RNG states.
It may look like a lot, but current computers are very fast and this number of options can easily be examined by brute force takes 4 seconds on my laptop.
However, I consider this option less likely. How do you use a bit number to deterministically stop 5 reels by 50 symbols each?
The easiest approach which preserves uniformity would be the following:. Each reel now uses its part of a random number, and there are no correlations among the individual reels.
Regulator approves. Both are huge amounts of possible values, but while on my laptop the simulation of the first would take years , the simulation of second would be completed in 60 seconds.